Wednesday, 1 July 2009
unit 64 and 65 technical and aesthetic aspects of my work
I found that many aspects of 3D studio max are far more technical than they first appeared, however I have found that creating bones and skeletons for 3D characters is easily accomplished once the bones are properly labelled with bone tips and what part of the body that particular bone belongs to. However I find that I need to improve my ability to extrude shapes and models to fit the concept art in order to meet my original intentions. I also need to improve my understanding of lighting in 3D studio max and how to create different effects and themes with it.
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