Team Meeting
2010-03-03
Members present:
Tom
Andy
Miles
Objective: to decide on the final game trailer storyboard
Character is still undetermined until we can have a team meeting with all members.
Sounds still need to be decided.
Here is what we came up with:- Trailer Starts from the main character’s point of view, and explores the environment showing different parts of the world.
- Showing the inside of a building (underground bunker, steelworks?) the camera slowly leaves and outside onto the world.
- The major part of the world is a wasteland with a very dessert like feel along with signs of a post apocalyptic world E.G biohazard signs and acid pools, ect.
- Character looks up at a bright intact city in the middle of the wasteland keeping with the sustainability themes and a small camera view of the intact city.
- Trailer ends with the character being ambushed, camera zooms out to show the character but not the character’s attacker, sound of a chainsaw (or other weapon) can be heard before the trailer fades out with the title sequence.
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